Your metal doesn't look much like metal. This isn't only due to the specular but also to the saturated yellow on your gold for example. To make it credible, you could subtly paint browns and greens in it. And overall that's the main pb in your texture : the colors lack of style. Take a look at the witcher 2's stuff, how…
I don't know what the concept looked like, but when you're handed something to translate into a 3d model. Your goal should always be to 1up the concept. This will make you stand above the rest. Don't just model the concept. Really dig into the core of what the concept is trying to get at. Ask yourself questions like "Would…
It's good that you don't feel too bad about the rejection. From what I can tell you seem to have put a good portion of work into this art test, what you need is more experience in what makes a character work like material definition, material shapes and anatomy. The wrinkles on the pants of the character for example don't…