I'm a total noob to modelling so this is my first attempt at modeling a creature, my first attempt at seamless texturing, and my first attempt at painting fire. I'm pretty proud of how it turned out but obviously there's room for a ton of improvement. I love low poly stuff as you can see lol. Unfortunately I can't figure…
Thank you so much Saigo, that was incredibly helpful! I was able to get a way better render: But although interpolation, mipmap, and anti-aliasing is disabled, the texture is still blurred. Here's the same general area before the render: Also is there a way to do those awesome rotating gifs with blender as well?