Hey all, I'm trying to find a few older techniques for texture blending models into the terrain. I've been playing around with HeroEngine and having tons of fun so far, but being fairly new with environmental design I've hit a lot of roadblocks on the best ways to piece together a decent looking environment. Trying to…
One thing that helped me a lot in the past was to carefully control the texture blending on the terrain to match where it touches the props. Make sure the texture choices for both terrain and props match each other in terms of overall brightness, detail, and hue. It can also really help if you can paint vertex color on the…