Sexy bake. The mesh/grid/grip surfaces are rather noisy though. If your posted image is the actual resolution, you may wanna tweak the detail density of those parts, and make the shapes a bit softer. In any case, make sure you keep contrast and noise in check when working on the final materials/textures.
Thx, I'm stoked on the bake. I realize there are defiantly some issues with the stock of the gun. It was a challenge for me, I brought a base mesh from Max into zbrush, where created the grips for the stock. This was essentially my first crack at hard surface modeling in zbrush. Unfortunately i am on a very strict time…
It was defiantly a challenge for me. I started by creating a high-poly version of the shape of the grips. then i imported the model into Zbrush. I don't know if you are familiar with Zbrush. But, essentially I masked out the parts that I wanted to have the bumpy grips and turned them into separate poly groups. i believe I…