Thanks for the replies everyone :) I'm happy to hear that you found it useful! Noise: Warren Marshal is right, you might need to tick the "Replace Vertex Colors" setting. However, to see vertex colour/alpha on your mesh you will also need to add a Vertex Color node to the material and multiply it either by your Diffuse or…
Awesome :o I learn a lot with your tutorial, but I tried to use vertex alpha painted in 3dsmax to make shading before exporting to UDK but when I'm in UDK I don't see the effects of my vertex color. Can you show a screen on how you use it ? I think you use a vertex color node but well I can't figure out how to connect it.
Sweet stuff man! Great tut! I'm curious why you are rebuilding the light for this? And further, why you would use flat lightning for the grass? Just feels like unnecessary hasel? Additionally, and i guess this actually would fit better in your preview thread, you could use that fancy b/w texture --> normalmap node in UDK…