A fiend and myself are making an indie game project and we've elected to use the Unity Game Engine. It's going to take about three or so months to get the technology we've built so far up and running on the new engine. In that time I need to become something less than proficient, but more than a bumbling cretin, at the…
As someone who's used all 3 seriously at some point, this just isn't true. If you count Bmesh I'd actually say Blender is my preferred software (don't let prices deceive you as indicative of quality). As far as time it takes to learn, just about always the first program you learn takes the longest. To learn Blender quickly…
Blender is free, Powerful and is making a name for itself you could learn one of the industry standard apps on the side (Maya/Max) they have student licenses but if you focus all attention on blender now you could just switch over later in life to when you actually need them. Blender has enough tutorials to choke a…
Most tutorials worth watching are going to focus on either 3ds Max or Maya so i'd suggest getting your hands on one of those, maya is a bit better for animation most would argue. Both are free if you're a student at an accredited university, if you are or know someone who is it's pretty easy to get for free. There are many…