It really does not matter when you do your polypaint. That´s the cool thing about Zbrush. You can work on your UVs and topology whenever you want and use your polypaint on "any" model. Yes, you paint your diffuse on the highest subdiv because polypaint works on the verices, not on the UVs. You can get the polypaint data to…
Hi guys. Im just working on a couple of models that will soon need to be textured and I'd like to create the diffuse by polypainting it in ZBrush then finish by touching it up in Photoshop (normally I would just do the whole diffuse in Photoshop). My problem is that I have no clue on the workflow used when doing this, for…
"- Do you paint on the finished ZBrush sculpture on the highest sub division?" Yes, the resolution of your model should be higher or at the least match the resolution of the texture you want to export. For each vertex you get a single vertex color, so a 1024x1024 size texture has about a mllion pixels so you want a similar…