Some bullet point issues to be aware of: -No node-based shader system (it uses a Shader Tree instead) -No audio support for animation -No fracture/destruction system Its physics system is also really buggy atm, but that might be fixed in service packs. It does however have support for realflow particles and a decent hair…
I guess the obvious reason for max would be that there is a ton of tools and plugins for all kinds of stuff, like particle systems, fluid simulation, cloth simulation, vegetation, renderers. Modo still has alot to catch up in this regard.
Sounds like Modo has finally become a "complete" package, ready to compete with the old guard apps. Character rigging/animation and retopology sound great. It also looks like there is some sort of basic modifier-esk system in place like Max has. Too bad there's no demo yet, and wont be for about a month or two by the…
i personally would love to hear the opinion from experts in other fields than modeling/texturing. how is the modo renderer? am i able to produce the same quality images as max or maya etc? are any other renderers supporting modo, like vray? are the animation tools good enough yet to compete or will i still need additional…
If anyone's a Max user and wants to be able to toggle the whole/partial selection of enclosed polygons... Open the System > Form Editor. Use Find Form to find a place you'd like to put the button. Create > New Command and give it the command... pref.value remapping.lassoSelectPartial ? ...including the question mark. Set…
@Computron: They're not outdated. Some things are slightly different but the core hasn't really changed. Modo builds on its self. There isn't any huge revamps that make tutorials obsolete. It may feel a little weird if the UI looks a bit different but if you have any questions the inline help system within modo is super…
Nope, nope never mind, Found this: [ame="http://www.youtube.com/watch?v=s-OsZqHp3to"]modo 601: Adding a skeleton to your mesh - YouTube[/ame] I havent seen the texturing in Modo nor rigging but this system is pretty convenient. If this product is as promising as it sounds than I can just buy this to start creating my…
Does anyone here have any experience/know anyone using Modo for Arch-Viz? I'm currently shopping for my first commercial license (been on student license for the past few years) and undecided on which package to go for. Modo comes in almost £1000 under the alternatives (Max/C4D) and if it fits the bill, it'll be tempting.…
No worries, its probably not a opinion most would articulate the way I did. =) Im not so sure on the fast modeling. Most of the vids I have seen from the modo community generally involve slow modeling approaches. If you have any videos you can share that showcase how fast one can model in modo, I would love to see them as…