here is an example of what i want to achieve: this is taken from this paper: http://www.valvesoftware.com/publications/2010/siggraph2010_vlachos_waterflow.pdf
@renderjhs: you're absolutely right, which is why I decided to just go ahead and take some screens :) step 1: pick the object you wish to render your normals from: step 2: enable the comb Normals button. this disables buttons that would screw up vertex ID's and other script functions step 3: comb your normals! step 4:…