Flipbook is also pretty cool and is widely used, it's often used by some animators at Animation mentor and iAnimate so it's gotta be alright. And its for mac as well. The Flipbook link.
Hey guys, I've found myself working on a couple of projects recently where it would've been useful to block out some rough animations in 2D to help me plan the 3D, but it's not something I've ever looked into before now. Can any of you recommend a nice simple program that offers a good, quick and easy workflow for…
Blender has that grease pencil tool if thats any good to you... Let's you draw in the viewport and even animate it I think. Only really useful if youre animating in Blender too I guess...
If you already own flash you may as well use that. It's pretty simple to learn what you need to animate in it, assuming you can already animate. It's used for a large number broadcast cartoons so it's more than capable.
Ah, I forgot the most basics: Photoshop and Painter. Since CS3, Photoshop offers a great functionaltiy with animation using a timeline. http://help.adobe.com/en_US/Photoshop/11.0/WSB7275DCE-9985-4abb-A939-3B131937F386a.html Just Google for some tutorials and you'll see. And Painter has been doing animation for many years…
Mostly because maya has a lot of awesome tools and scripts that allow them to hammer out a lot of episodes quickly, I've seen 2d animations make in 3d programs that user bones and weighting as well, there's a lot of advantages too it.