Hey guys this is my first time posting on the crydev forums, So I was wondering if anyone knows if it possible to use the blend layer to have bricks show on a concrete mesh, kinda like in the picture . I thought about trying to do it with decals, but I dont know if I would be able to fake the depth better if I used a blend…
Yes... And no. Yes if you want accurate details you need heightmap of you main texture (for example bricks). Fortunetly the heightmap do not have to be super accurate (of better hm will yield better results), but one genrated from let say CrazyBump will be enough. Remember to Vertex Paint your meshes, or Blend Shader…