Hi, I was Just wondering if thr is some way to create a realistic Sky in 3ds max. Using a sky image or Plain texture doesn't give depth to it nor i wanna use particle system (its A different thing) ... e.g a Sky like this... [ame=" http://www.youtube.com/watch?v=qHD8Xf5Rnvo"]Ford SHELBY vs CAMARO vs JEEP vs VAZ 2107 vs…
That's a bitmap, plus lens flares for the sun. Bitmap is the best way to do it, if the clouds don't move/grow/billow. If you need moving clouds, and it's not real-time, there are several methods to do this in Max. Here's one [ame="http://www.youtube.com/watch?v=Mt8dhqXzCC4"]Cloud tutorial - YouTube[/ame] Vue and Terragen…