I don't know i don't see how this is going to change anything, if someone feels like he wants to do a tutorial then he will do it anyways, its just a shitload of work, which is what most people usually forget. it sounds like a nice idea and no one is forced to join in, a super huge project for everyone will never work out,…
I'm coming way late to this convo, but I see this as a great opportunity. It may be really difficult to organize and what not but it would be better to get something going than to not at all. I know for my self that I come to polycount for the community, see awesome art, and build my own skills from watching and learning…
Actually that's not a bad idea. I was looking up the Flow Maps thread earlier today and I found it interesting cause the guys in that thread were working together to get Flow Maps working in UDK and this one individual acted as a tutor and tried to encourage the rest of the guys to figure it out. He knew the answer but he…
No, you're right, it is still that. In my first post I wasn't saying that those days are long-gone or anything. After all, I'm still here. If I saw this community go down, then it's quite simple, I'll just stop coming here. It's just a forum... But what I was trying to say is that the trend is towards that. We're not there…
I will be frank I am not a fan of this Idea what so ever but if it does get off the ground Oxy what would keep you from following along with the said "pros"? You said people would feel disconnected in a way by not partaking in this. When you watch tutorials or cooking shows don't you generally test the theory? Do so in…
The thing that seemed off to me about this is what ever happened to a talented person writing a tutorial? I remember the old Varga tutorial from that one Domwar. I must have went through that thing a hundred times over the course of a year. So much to learn from just looking at a guy who documented his workflow. In fact,…
Yeah I suppose so. In any case I'd still be grateful that this project works as planned. I hope we at least get some in-depth tutorials and not just "we put this and this together and came out with this" :poly124:
Yeah, Oxy, I think you missed something... The whole point of this seems to be for the benefit of the not-so-pros here on polycount. Posting their work as they go, and perhaps mini tutorials, and answering questions- that helps us non-pros BIG time. If Adam is forgetting his roots, well, he's doing a bad job of it. I…
I think Dustin has a legitimate point about this. Why actually directly connect it to Polycount at all? I can think of a couple of reasons to if you really want this to be an official Polycount thing, but I think the biggest and most important one would be that you'd be sharing things directly through Polycount. That is,…