http://www.zbrushcentral.com/showthread.php?166505-Announcing-ZBrush-4R3 I knew a patch was coming but had no idea there would be extra features. The more control over fibermesh sounds really nice, although I still haven't even figured out more than just the basics of that feature yet. Also excited about the new noisemaker…
I wanna see what QMesher is about in operation. Bugs me a bit when pixologic sells a new feature by word then speaks nothing of it for a while to come :/ But vector displacements :) I can't wait!
I know how you guys feel. I run zBrush at home, as well as at work on several machines. My home one runs perfectly. I think I can count the crashes since version 3.0 on one hand. Most of the machines at work run just as well. But some, mine included, are just horrible and crash on average every 10 minutes. And nothing…
the email i got this morning says that we'll be able to convert micromeshes to geometry in this release in a word woo!! I'm another one of those horrible bastards who's never had any real instability issues - thats across loads of different hardware and all versions dating back to 3.0
From what I understand, they're pushing this one so soon because it has some critical crash fixes. Some people (like myself) have been encountering tons of stability issues since R2, and this one is supposed to have fixes for that. Or at least that's what I got told by their support. So yeah, I'm really looking forward to…