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Author:
renanfab
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Terrain's light(shadows) resulution_problem
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Re: Terrain's light(shadows) resulution_problem
Reply by
Ace-Angel
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Feb 2012
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Unreal Engine
Lower values are better for BSP, while on the other hand Terrain, mesh etc, require traditional power of 2 number, like 32, 64, 128 etc...
Re: Terrain's light(shadows) resulution_problem
Reply by
Ace-Angel
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Feb 2012
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Unreal Engine
True, but I had UDK 'occasionally' crack under pressure from the bigger non-power numbers, like 1089, 2154, etc. Not a common issue, but best avoid I say if possible.
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