So I'm working on a project for school, we've been tasked with creating a modular building set which can be used to create several unique buildings (2 different buildings are required for the finished turn in) coupled with no less that 6 props to litter the scene at least two of which must have normal maps. I've chosen a…
Smallish update Spent most of my time this week getting other classes out of the way so I can really push this thing hard next week -Pushed up the saturation of the textures -Added lights for the lanterns and windows -Repainted windows -Changed dominant-directional light from white to a blue tint for moonlight -Made a…
So I decided I wasn't liking the Gargoyle the way he was so I threw him into Zbrush and started working on him... gonna had some more detail to this tomorrow and build a new low and then it'll be time to spend the day doing all the final fixes and then render things out to turn in on Saturday. BTW i render him out at that…
Nother update, I don' think I'm gonna have a chance to work much more today so I figured I'd post some more progress I finished the stone wall sculpt, baked it down, did a lighting bake with my yellow-green light and red-violet shadows, and threw a dry brush filter on a layer that goes on top of the lighing bake, just to…
Posting some progress shots before bed I started on the angel statue sculpt, not too happy with it at the moment, crits would be great. I plan on sculpting most of it in symmetry and then posing it and sculpting further after that. After a while I decided to take a break from the statue to work on a tiling wall texture…
Thanks SgtNasty, yeah thanks for reminding me about that roof. I stretched the UVS out like that initially because I was hoping (in vain) that I could get it to line up to the edges of the texture and tile with itself, once I figured out that just wasn't going to happen I added the edging along the corners but I forgot to…
So i want to say i really love the piece so far, I think it has a lot of great potential. Despite that though there are a few issues I think you should work on. Most of what I see as an issue comes from your brick wall texture. The first thing I want to comment on is the grout you have behind the bricks. Because the grout…
I'm shooting for something a little between to be honest. I was originally planning to do handpainted textures but my teacher insisted that at least two of the props had to have normal maps so I decided to try incorporating them in several other places and see how things came out since I know Carbine uses normal maps in…
Thanks so much, I was planning on overhauling the wall texture some time within the next two weeks since I wasn't satisfied with it and that all gives me a really good direction to take it and things to fix I was planning on making some big changes to the grout especially since my teacher said the same thing about the…