^ this. There are LOADS of tiny things I want them to add. For example, speeding up the material editor interface so you can easily connect nodes, fixing the colorpicker so its not so laggy in the material editor. But I would prefer a new engine to those tiny issues ;) aaaah...cant waaaiiiit to see what the guys at epic…
Im guessing tis going to be like the last generational leap where texture sizes double where its useful. where you used to use a 512 (80-90% of most stuff) you can have more latitude to use a 1024. gotta remember you are still pixel bound by screen resolution, so in most cases it wont even matter if its a 2048 on a wall,…