Hey your stuff looks awesome, its a shame I am super busy right now with Uni work to get into this. I just have a question about the "atlas'd" term, do you mean there are several textures that would have just specific textures on that a weapon would call upon.. so for example a texture of just handles, blades, etc? instead…
i have no problem removing some of the spikes, because you're right it does just make it look a little noisy. edit: what do you think about having maybe one or two larger spikes instead of the many small ones, and perhapse use them for the reins that the character would need to hold onto? something along the lines of what…