use hard edged brushes and blend by hand - soft edged brushes make your work look fuzzy and ill-defined and.. since i'm putting it up everywhere else... generic rubber clad lady
I did a quick tutorial. Main things to remember is to reference your light source and use true white and black cautiously as too much sugar can be a bad thing. For softer edges I smudge both sides and to define harder edges I smudge one side of the stroke. And lastly have fun! And a sketch, more lasso tool/fill only fun
Very nice style. By "study", is it for achieving a particular style or are you trying to get better defining different types of surfaces? This looks more like a design sheet than a study. Maybe you want to make some studies from life/photos to get a better idea of how the light would act on different surfaces. If that was…
Hehe thanks dude, and I agree with you! I totally need to do some face studies and also draw more faces using references. It dosnt really feel like im improving but I guess I am, so its nice to hear ^^ Im currently trying to really define "my" rendering style, or a style I like, and improve my light/color/value…
@knacki - Not sure if it helps, but two things I would consider (besides composition) are scale and storytelling. When working with fantastical creatures and themes, setting the scale is important since we don't have a fixed point of reference for the imaginary. You've done that with the acorn in the second image. You can…
@ErikNilsson Your rant is truthful. I've experienced similar phases, and currently am so crazy busy that adding "extra" personal projects and training has pushed me to near burn out. You've really gotta be conscious of yourself, your state of mind, your ability to actually retain and utilize the information. On one hand,…