The idea is to have your script create a script and then run it. I do this pretty often with Custom Attributes. I'm not really sure how to explain better than that, but here's another example script that uses a spinner to generate the specified number of buttons. http://dl.dropbox.com/u/2904948/Tutorials/DynamicUISpinner.ms
Hello all, I hope I post in the good place, I'm a beginer in maxscript and I just can't find how to get the actual frame of the SliderTime. I mean, I can give to the SliderTime a frame, ok no problem BUT not the invers, get the frame of the SliderTime. I'm sure this is somewhere in the MAXScript reference but can't find it…
Hello I have another question. The title of the topic isn't appropriate anymore but since is in the same script... I can't find how to insert a group of buttons in a UI. I mean, I create a Ui with a button, when I press this button it add several other buttons below in a group inside the same UI. I have thinking to that,…
Ok, but since I want let the user of the script define the number of buttons he create (I have a spinner for that just above my first button), that exclude theses methods no ? "generate a maxscript on the fly and use the execute command to create the UI elements" Sorry can you tell me more about that ? Thanks ! :)
Hello, another little question, I'm using a drop down list, I can use it but I just can't find how to feed her array. I have try the "append myDropdownlist test" command, don't seem to work. What do I'm missing ? Thanks
As Wesley said, 'sliderTime' will return what frame the slider is on. And assigning it a number sets what frame its on. Just remember that you can only set the sliderTime to something in the animation range, it defaults to 0-100. So if you try to set the sliderTime to 110 it will actually be 100. That's caused me some…