The hardsurfacec elements are really looking nice. Not sure the overall appeal of the character's proportions is as effective as the hardsurface modeling elements.
are you gonna keep his legs like that?..It looks weird to me, are you doing all your hardsurface stuff in zbrush? cause i'm curious what your approach is, other then that..your work is amazing ^_^v
Jungsik: Thanks : ))nah, his legs are gonna change alot : )) I do my hardsurface stuff in modo. Goraaz: Nah, its modos renderer : )) Yeah, I should block the rest out, but im too lazy. I have a fairly detailed 3D concept to work after though, so i have the main shapes etc locked down. Uppsala is great : D