Yup, clearly 4 x 1024 would be 4096. But we are talking squared here. Four 1024 tiles would make a the same size in pixels, as a single 2048 tile. Its science.
Okay, this is looking very very cool, but how viable is this kind of development plan? 2 guys doing everything from scratch is bloody impressive, but obviously it's going to take a long time to finish. Graphics seem pretty much AAA based on screenshots you've posted, but how are you going to ensure it stays so and…
I made a very little paintover on your 3/4 view where the eye socket is it should be going in like I made it and then sticking back out for the cheekbone and the brow area. Also your chin does not end under the ear so probably that could use some more work. I believe your eyes are too far back making the slope from your…
I think the major problem is the size of the skull vs. the size and placement of features. The jaw feels very wide and the chin should be brought down...etc It also feels as if the whole head is on the same plane (like a ball shape) when in reality, the features of the face are on a less wider plane than the skull, the…
First things first, screen shots look amazing! Second thing, I think you mean ID Tech 3. On your other shots on your mod page it looks like you are using Return To Castle Wolfenstein as your base, and that uses ID Tech 3, or the quake 3 engine. I'm also pretty sure it's the modified version, as normal maps were added later…
Because we are being realistic. We know that in 4 years we likely own't have an edge... But I ask you to try and find me any small team game that does? Hell, most full on retail games with massive budgets wont even manage that. The simple truth is always as follows: Want the game out quicker? Then help. Want the game to…