Ya I know that there moving more to Python, but don't you have to load Mel script commands in to the Python engine when your in Maya? Also don't you need to understand Mel script syntax to get the most out of Python?
I agree with haiddasalami. I think most TD work is done in python now. but maya uses mel for its interface and scripts and mel is part of the core application. from what i understand python and pymel are just a wrapper to the c++ api and the mel commands. but your going to find a huge amount of python tutorials books etc…
Open this folder: These directories are some of the best documentation you can have as a technical artist. Open up the script editor and 90% of what is echoed will come from Maya's scripts. Dissecting those scripts will give you more power under the hood even if yer final solution is python. Although Python is extremly…
The workflow to get the most out of the maya script directories is to... follow the action logic in the script editor echoes ( make sure you have "echo all" on when developing and off for performance ) Then use your editor's "find in files" function to search in those directories the relevant procedures. I use to use…
if your just starting out and you have no experience with another language it will be much easier to get a intro to programming book for python or c. that will teach you the BASICS. starting from scratch. you really do need to do that before you jump into mel or pymel. your not going to find a textbook style book going…