Hey man, good start. Something I've noticed though. Your high poly looks low poly in some areas, or like its not SUB-D. For example, shouldn't the main circular shape be circular? I can see 18 or 20 sides in the "circle" shape. Also, I think your edges could be a little thicker on the HP. You can't really see the baked…
hi!!! look nice keep going. you have artifact in your normal that is what is making the outline in your asset. try making your low poly smaller and rebake. check this tutorial out.…