Every time a new tutorial video comes out, it kinda bothers me when I see multiple p&p posts of clones. So I felt compelled to write this. How to use a 3d tutorial. Lets be one-hundred percent blunt and brutally honest from the get go. No one hires someone because they can follow a tutorial. If you have portfolio full of…
I agree with Noodle! Following a tutorial, vertex by vertex, IS learning. Of course it is. Until you see the process, and follow along, how can you learn it? As long as you're paying attention to what you're doing while you're doing it, you learn the technique and can then apply it to your own work. I will agree that…
I don't see anyone saying that all tutorials have to be the same, Bigjohn. But what I tried to say was that following a tutorial to the letter isn't bad. It's the same as following a lesson to the letter. As you become a more experienced student you move on to other textbooks that just outline a problem instead of telling…
Well no... I mean it's not like that part is exclusively replacing the thing you wanted to learn from that tutorial right? The way I see it it depends on what you are actually being taught in the tute... is it a technique tute? Function tute? Workflow tute? I know my way around my apps, but if a guy's teaching a technique…
oO ahem So what is the real point here. There are pros and students and they will b there always as long as the earth is spining :D. I do agree that some people will just walk in an art institute to directly learn Vray and Car modelling without even actually understanding what is a light bounce. As for me i still have…
For someone's first time doing something or for someone who wants some familiarity before digging into something, tutorials are a great, and actually doing the tutorials allows you to go hands on with correct techniques from very beginning. At this point I often read or watch through tutorials to see the approach that…
just following a tut wont make you internalize the skills used in it, your following it up with your own project to use the skills right after there still fresh in memory, which helps them go into your long term memory and helps you get a good context in your head of when best to use these skills. I doubt just following…
This is blatantly not true. It might not be so for many people, but don't spout this off as fact. When I started 3D I followed tutorials precisely. The difference if you learn a technique or not is if you make an effort to understand WHAT you're doing and WHY. For me learning consisted of doing 3-4 tutorials and then doing…
Well, wouldn't you feel cheated if you paid for a video tutorial from some great person, and half of it is them explaining the UI and hotkeys? I know I would... I already know those things. I know the techniques, I know how to use the programs. What I wanna pay for is to get a window into someone's brain when they create…
Well one should expect it to be out of question to hand it Tutorial stuff as portfolio but well people tend to suprise. It's not for me since i always have problems following teachers because it's boring^^. Tutorial DVDs are cool if you want to get an overview of basic functions of a lot of programs at the same time (like…