Hi Polycount community. I'm trying to break into a career in 3d animation, and so I'm trying to create an awesome animation demo reel, probably for a gaming company. Can you guys give me some feedback on what's good, what's bad, and what I should try to include that I don't have in my reel? Feel free to rip it apart. I can…
Ask and you shall receive Over all, Id say your timing and your weight are the two biggest things you need to work on. But posing is also up there. The whole reel seems slow, all at the same pace, and, well, boring because of it. The reel itself is over 2 minutes long. It should be no longer than a minute. 1:30 TOPS, and…