glock and cars look nice. you could try adding rim light to the gun to give it more eye candy. tile texture doesn't look very convincing to me. normal map details are so rough that it feels like plaster and dirt on spec/diffuse seems like it was taken from a concrete wall.
That's how I use to have it, but i kind of like it all on one page. I find a lot of portfolio's are this way. I didn't think it was cluttered :( Perfect, so smooth out the normal map a bit and rework the dirt on spec/diffuse gotcha :) I took his advice for sure, I replaced half of my portfolio's content. But im not…