Hey, I have been away for a while but im back to working on my office noir scene, so here is another of the main props, I have just done a basic pass on the diffuse and spec, I'm going to go in and wear down the leather and wood. I have also done a first pass on the lighting for the scene. C&C always welcome. Thanks
Hi All, I have been reading the polycount forums for a while now, this is my first post. I have been working on a modular venetian style apartment building, I wanted to try using some texture optimization by overlapping some of the UVs, which will increase the over all detail on the building, but it also makes it very…