I got tired of constantly moving objects to 0 0 0 to export for UDK and remembering to do a few other things like triangulate the model and rename the material, so I wrote this maxscript. With one button "FBXport" does: * Records the objects current position. * Moves it to 0 0 0. * Triangulates the model by adding a turn…
Yea the listener is good at giving you hints and clues at the commands but often the maxscript help file has better code to use with a lot more parameters to tweak. For example you might do something and listener says: actionMan.executeAction 0 "40015" which is actually max undo which is much easier to work with. You can…