Thanks Jess! You're absolutely right about the rim lights. My reasoning was that they were blue because the clouds were blue, but, as you point out, the clouds are lit by the moon therefore all three should be the same color. I'll see about adding edge loops to the trees. Props for the floating islands! That's a good idea.…
The first thing that struck me was the overall brightness and saturation of everything. I second the suggested to up the contrast a bit and to try to make the crypt (love the "book roof"!) stand out as the focus point. I absolutely adore the design, shapes, and color though. It's very beautifully done. Any chance we can…
Holy crap!! The modeling has so much character in it, and I love your composition too. Great branch/root alphas! However, I don't understand why the rimlights and clouds are blue, when your main light source is red. Imo, your tree branches could use a few more loops for silhouette too, as they are a little too angular…
I really like this scene. It's also one of those times I can quickly spot and articulate bugs. Circles and numbered the areas in this pic: http://imageshack.us/photo/my-images/834/pcrit01.jpg/ 1) Noticeable gradient lighting seam. Should be easy fix in texture. 2) "Whispy", curved shapes, not planar. The tree on the left…