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Author:
IsadistI
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What Are You Working On? 2012 Edition
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Re: What Are You Working On? 2012 Edition
Reply by
Sorken
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May 2012
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Stickies
Getting to know the Landscape system in UDK:
Re: What Are You Working On? 2012 Edition
Reply by
Helba
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Aug 2012
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Intresting shading Swizzle! Working on dialogue system..
Re: What Are You Working On? 2012 Edition
Reply by
Free_Fall
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Apr 2012
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I'll join in then :) Still needs an airvalve and brake system :v
Re: What Are You Working On? 2012 Edition
Reply by
MrHobo
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May 2012
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Been trying to get a decent clay render system down this week.
Re: What Are You Working On? 2012 Edition
Reply by
re.wind
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Jan 2012
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System shock 2 Hybrid? It looks real gross regardless. :-ù
Re: What Are You Working On? 2012 Edition
Reply by
Brendan
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Aug 2012
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This was a challenge - the long fluorescent lights and the particle systems (not pictured: another 5 streamlines), the laquered carbon finish...
Re: What Are You Working On? 2012 Edition
Reply by
Fridock
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Dec 2012
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Goddamn quoting system, i missed it again. I meant another picture, but nevermind, yours looks awesome too
Re: What Are You Working On? 2012 Edition
Reply by
Hang10
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Jul 2012
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Some more work on my ADATS. Trying to nail the main chassis (M113) before I start any work on the weapon system
Re: What Are You Working On? 2012 Edition
Reply by
Kurt Russell Fan Club
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Aug 2012
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I love that face quickie duncan. Very, very nice work DustinBrown. I'm trying to get a dungeon texturing system. These guys are all 100% procedural:
Re: What Are You Working On? 2012 Edition
Reply by
Ruz
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Feb 2012
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been learning mental ray the last few weeks daylight system with mental ray sky and sun (freelance job I did for monumental game a while ago)
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