Ahoy, this is my first real sculpt in zbrush for a mini challenge. I'm still very new with zbrush and I'm a bit slow I think. Hoping to have the sculpt finished by the weekend.
Been working on a chibi mech warrior. First time I am doing something in this direction. Was a real slow process at first but fun towards the end. It does not feel like he is finished but I need to move on!
Congrats everyone, really nice art around here. Sorry for the slow updates, the year is ending and the office work is growing and growing. Anyway, small updates on the engine, tricky stuff, there is a lot of shapes, nuts and bolts, pipes, etc.
Doing an environment for a challenge ... Just ambient occlusion and lighting at the moment (well, a few normal maps starting to creep in too). Trying to nail down each stage before going to the next. It's slow but man am I learning a lot...
flagrant cross post: http://www.polycount.com/forum/showthread.php?t=94387&page=4 It's a bit slow since I am rammed at work at the moment, but be sure I have not forgotten nor backed down from the challenge! Have at ye, work!