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Author:
conflig
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What Are You Working On? 2012 Edition
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Re: What Are You Working On? 2012 Edition
Reply by
d1ver
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Feb 2012
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Stickies
Looking sharp, Jocelyn. keep it up
Re: What Are You Working On? 2012 Edition
Reply by
AlexCatMasterSupreme
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Jun 2012
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I may be totally wrong, but those edges look pretty sharp.
Re: What Are You Working On? 2012 Edition
Reply by
wester
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Nov 2012
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BelgianBoolean: Looking great! Maybe alittle too marshmallowy looking with almost no sharp edges. Progress on the highpoly.
Re: What Are You Working On? 2012 Edition
Reply by
Snader
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Mar 2012
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I like the style, but no puppet is -that- sharp cut. I think you could have done with some beveling.
Re: What Are You Working On? 2012 Edition
Reply by
whw
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May 2012
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@ marq4porsche: Superb progress on this. The main sticking point for me would be the sharpeness on the grass blades as they're popping quite a bit.
Re: What Are You Working On? 2012 Edition
Reply by
dummyyou
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Apr 2012
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Update on my Starcraft scene. Reduced the sharpness on the textures and started working on the background. Still need to work on the ground as well :)
Re: What Are You Working On? 2012 Edition
Reply by
S_ource
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Jan 2012
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I think it looks good but its something with it it feels noisey and to sharp in some way so its a bit unplesent to look at it.
Re: What Are You Working On? 2012 Edition
Reply by
rollin
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Jul 2012
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cdb-art / afisher : nice! dom: missing a bit the sharpness in it's teeth but the flesh is nice! ruz: hehe.. if so it's just by accident ..
Re: What Are You Working On? 2012 Edition
Reply by
rollin
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Jul 2012
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ohh so nice Renaud! how are you doing the clean flat surfaces and the sharp edges.. standard brushes or some fancy stuff?
Re: What Are You Working On? 2012 Edition
Reply by
Alphavader
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Nov 2012
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Stunning Work the last pages, Made a lot of props and stuff the last days.. Just wanted to show my DragonGrave (click the image to get sharpness ;) )
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