Not exactly game art, but my 2 fan-art images of respectively Diablo and Starcraft has been featured on the official facebook pages and twitters! Such a rush :D https://www.facebook.com/Diablo https://www.facebook.com/StarCraft
Calling this one done for the time being, gonna start on another. Will probably revisit when I come back to do the body for him. Wish there was a realtime way to see transparency, shadows respecting them, and anisotropy within max or marmoset or xnormal or something.
This thread is friggan awesome. Some really inspirational work here. Been working on this thing recently... trying to do stuff with upgrades and swappable parts in mind that work with a similar animations. Modeling with animation in mind is such a different beast, I've grown a strong respect for assets that have…
Great work my friend, another model to add to the collection (checked out your website!) BTW: I have problems seeing the whole of the second main image of the girl. The JavaScript you have for the slideshow isn't respecting the bottom scrollbar as it's centered to screen. Scrollbar gets smaller image does not advance ~…
You jack, I love the colors in the tree, since everybody else is doing it though i'm gonna jump on this about the bark -- it's painted in a pretty different style from the leaves, and i like the leaves a LOT. This is a quick take on making it mesh a bit better -- but it may not suit the overarching style of the game as…
Xenia: I really like the design & feel on this guy. What it needs is a little more attention to organic form & harmony. The vertical plate on his front torso is counter-intuitive to anatomy. The arm works gr8 in that respect. Try exposing more areas to the 'inner cloth' material and breath some air in the design. Fred: u…
respawnrt: looking sweet brah' respect! I started a honda civic a long time ago didnt finish heh darkbox: looking great man. You should make your own thread for better feedback. Loving the proportions so far. Though id either make the legs slimmer and longer or thicker and shorter or slimmer and shorter suadk: Nice!…
not exactly--it's a paintover of a mostly real scene in my game in order to help me move forward on a design. glad you like it though :) it's paintover shot from working on my game, Animal Memory, built in udk. it's a game about exploration/survival, and gun stuff, but without being anything like a modern shooter…