steampunk ampro projector coming together slowley, trying to get this thing designed and finished up... any ideas would be awesome to hear some input im struggling to get a decent design for the reels. also, removed the floral bits on the side (under the pipe) and replaced with some vents, got abit noisey and more bertie…
My first post in this thread, and first attempt at a model in 3ds other than tutorial stuff... Trying to make a Steampunk flintlock pistol, any crits would be useful :) I'm planning to use this as a base to do more detail for the highpoly in Mudbox. Then for the lowpoly I'm planning to simplify the pre-Mudbox version. So…
havent given up on this kid. i WAS doing a tut in modo on him but my motherboard on my laptop died and i cant access those files anymore. Plus i ended up retopologizing like fuckin hell, reuving him, and retexturing him. i was realy unsatisfied with the uv layout and the resolution of certain things. Also his topology…