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Author:
IsadistI
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What Are You Working On? 2012 Edition
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Re: What Are You Working On? 2012 Edition
Reply by
JeremyRM
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Mar 2012
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Stickies
more skulls please
Re: What Are You Working On? 2012 Edition
Reply by
4s4
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Apr 2012
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Stickies
Started making shooter in Unity, and created these models for it. I need to revisit that playership, but I like those skull ships. Take those bananas you stupid skull invaders!
Re: What Are You Working On? 2012 Edition
Reply by
Helreaper
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Jul 2012
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Quick (ish) sculpt of a human skull:
Re: What Are You Working On? 2012 Edition
Reply by
Fingus
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Feb 2012
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A poopy skull. Modeled in 3DCoat and rendered in Modo.
Re: What Are You Working On? 2012 Edition
Reply by
Kot_Leopold
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Jun 2012
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Nice work all around! Here's a quick skull sketch:
Re: What Are You Working On? 2012 Edition
Reply by
TehSplatt
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Sep 2012
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phanthanhtruc that is awesome haha Xposting. a little 3 hour skull study
Re: What Are You Working On? 2012 Edition
Reply by
hglock
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May 2012
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hi guys. I'm curretly work on human skull. Waiting for critique WIP
Re: What Are You Working On? 2012 Edition
Reply by
marcomaryred
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Jun 2012
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A skull I've been working on! -+1000 tris - 1024x1024 Diffuse, Normal, Specular - UDK
Re: What Are You Working On? 2012 Edition
Reply by
ironbearxl
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Jan 2012
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Nice style and proportions Duncan. The skull face reminds me of MGS: Snake Eater.
Re: What Are You Working On? 2012 Edition
Reply by
Andreas
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Mar 2012
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Goddamn! Give those shoulder pads some thickness thought. Tons of character in those skulls.
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