thatanimator: It's a good idea to cache a ref to the animation component in the Awake () function. var anim : Animation;function Awake () { anim = this.animation;} Then when replace all your animation.something commands with anim.something - it works out to be far more efficient in the long run as it doesn't need to keep…
+1 to what he said. Also I believe your critique of Elijah's truck was way off. The scale of the ladder fit perfectly and was functional. Considering the back of the vehicle is a platform how else would the crew get up there. Then there is the statement that the wheelbase is uninspired. If you use the definition of…
Yes, name-calling is inappropriate which is why I cut it out after it went up for about 15 seconds. I apologize for that, it wasn't professional. However; I said that your points could hold water in certain cases, but for some reason it seems like you're trolling rather than critiquing. You're going around in other threads…
Holy piss! Honestly, I don't understand how you can have such a comprehension of mechanics. This is overwhelmingly detailed, and it looks so functional.
Did some playing with the 3Dcoat paint function, and it is excellent. This is a quick color test in Marmoset, and I am really happy with how well 3D coat does. Cheers.
Window, whoop de doo. I don't care much for qRemesher, but the new insert brush functionality is awesome! If only I could get MultiMesh brushes to randomize along curves instead of per curve. :(