Hey! For my final year project I made an environment in UDK based on a concept from Deus Ex: Human Revolution. Bellow is a link to a video of the apartment. [ame=" https://www.youtube.com/watch?v=Kc6eOt-EIiY"]UDK - Deus Ex Apartment - YouTube[/ame] Any and all questions and crit are welcome. Sean This image has been…
Nice marks Razorb :) here's a little guy I started and finished up this week.. I posted up in my own thread.. but there's not much more to it than this.. Edit: oh and 1372 tris and 512 maps Shot at 2012-03-03 Shot at 2012-03-03 Shot at 2012-03-03 Shot at 2012-03-05 Shot at 2012-03-05
Yesterday suffering / enjoyment of a nice attack of nostalgia gamer ... and I remembered a great game of PSX ... the GREAT Medievil! And I decided to do a "remake" the main character ... so ... The Galowmeere unbeatable hero has become! The GREAT knight Sir Daniel Fortesque ! Tris 3052! :) BY THE POWER BLENDER! Is that…
inspirations: http://www.sideshowsito.com/2012/04/02/piranha-plant/ and http://www.it8bit.com/image/6782493171 still a long ways to go and not sure what i want the head to look like either
Cool stuff everyone! Here is somethign new from me: its dynamesh only. Planning to retopo and finalize. Inspired by Samwise Didier here is the original concept by Sam: http://sonsofthestorm.com/viewer.php?artist=samwise&cat=personal&art=52
Some experiments that I picked up using some techniques found in Choco's tutorials. A few more screens on my blog. Hopefully I can get something I really like and usable tonight or this weekend. http://art-envelope.blogspot.com/2012/05/terrain-world-machine-sky.html
More subtle variation in the leaves, your reference has quite a bit in the large blocks of colour, maybe make the tree less... smooth, don't hide the brush strokes as much as you are http://timmaughanbooks.com/wp-content/uploads/2009/02/oga3.jpg I'd guess you've seen this, but it's a good reference for the tree