Scoob- The paints on that face are looking pretty nice man! the nose is waaaaay better the cheeks could use a little more depth otherwise:thumbup: More on the GW2 art test. hp done. the tubes at the legs are just placeholder for a single tube sculpted at the origin...caus there is no reason for them to not be mirrored and…
Cross posting from my thread! Got the Pneumo tube into the scene, worked up the textures somewhat and filled the bottom of the pipe with mail. I also worked on the moving refraction on the glass using Cry-engines waterfall shader.
Part one of four uploaded to the tube X-post http://www.polycount.com/forum/showthread.php?t=100867 [ame="http://www.youtube.com/watch?v=aaE50YJwzOA"]Broken Concrete For Cryengine 3 Tutorial - Highpoly modeling Part 1/4 - YouTube[/ame]
Cheers dude! yep, you guessed it UV-scolling :), (id imagine whoever coded it is the clever one, im just the monkey that thought of using it!) Its definitely not cheap as its got like 3 layers of overdraw, the glass on top, 1 layer of fast moving paper scrolling and then 1 layer of slow moving paper too. Each layer is a…
More work done. Approaching the point where I have the base meshes of all the equipment done. I put the alpha for the hair tube in my thread, so anyone can use it. Not super complicated but I guess but maybe it'll save someone some time on braids or rope. crits and comments appreciated. thread:…
@Guedin- that looks rad, can't wait to see it finalized! @Hazardous- thats one hot Pepper(see what I did there :D!!) Looking forward to your next livestream! Wanted to do a portrait sketch from a sphere this morning, cause I suck at starting from a sphere. I like how its coming along so I may take it all the way, btw love…
I see a problem, if both cannons(the tube, i rly dont know the word exactly, english is not my first languange...) are one above the other both triggers cant be at the same height. An example: Here are at the same height because both cannons are at the same height. So triggers have to be at different heights if the cannons…