and that would be why im asking about that since the tool is just nasty to use right now. i really dont get why so many love it's uv tools and rage on maya, maya with uvdelux and bonus tools is freaking sweet for doing uv's think hte inset and bevel thing is just not that great atm, since there waiting for ever and a day…
The stitch tool will have some new improvements when the UV branches get added to trunk :) http://wiki.blender.org/index.php/User:Psy-Fi/UV_Tools The other UV branch is based on BMesh, so we wont see that until 2.63/4, but the other will be added within a few months, iirc. A new bevel too is already in the BMesh trunk and…
there is already a stich tool, but it kinda isnt really nice to work with it since it only moves the vertices that are part of the edge together and not the whole island which makes working with it kinda pointless since you need to manually move the islands together or you will get a really strange effed up mess i wish…