worth every penny, i was on the beta used ndo1 before it and payed full price for it with no regrets. i still do highpolys though what i i started doing was baking to get my nice edges and useing NDO2 for anything i would have floated before. really as cheap as $99 for a commercial license between 59 and 69 for non…
The main differences between CB and nDO is that nDo is PS based and CB is external. I tend to use nDo if i'm generating a normal map exclusively in PS, as it reduces the steps from heightmap> crazybump and you can make the normals from selections and brush strokes etc., which is really awesome, but for everything else I…