Rocks! I've exaggerated the scale of the rock walls compared to the reference because rocks are awesome, but I do intend to cover them with a good bit of foliage to balance things out.
Well, I've gotten a blockout together and started in on some terrain textures. The walls of the terrain will be replace with sculpted rocks but for now I've just thrown my tiling textures on there to get a feel for it, but they've really been bothering me. I'm hoping that they'll work once I get rocks, trees, foliage, and…
Modified the terrain texture blending to work in some more variation in value and some more yellows, and adjusted the rocks to have some more variation in height and be shorter overall. I modeled the rocks as a tiling strip and deformed it to fit the terrain. I brought it in all as one piece so it isn't the most efficient…
Iciban - I did all myself mostly using this technique. Just did some grass tonight and gathered some ref for the remaining foliage. I'm hoping that this unique foliage will break up the background hedges and the rocks. Here's my reference from PSO:
nostalgia!!!!!! oh man. Totally agree with Oniram about flythrough with music, oh boy. As for the terrain, the tiling is getting a bit fierce, the detail itself is nice but i really think it needs to be adjusted or blended with a larger scale detail through the material to make it feel a little more natural. The rocks have…