you can put any expression you like into the text fields using ctrl+N so if you wanted to make the object half as far away from its parent as it is now you'd simply put it's current transform in parent space in and divide by 2 - ie 3.464563/2 it'll do more complicated stuff than that if you can find a reason too I use it a…
I have to admit I'm with Ark on this one. I also have trouble bending my mind about spending a lot of money when there's free programs like Bender that can basicly do the same. I realy love working with 3ds Max and I hope this won't change, but from what I've heard was the innovative progress alot quicker when Max and Maya…
Max 2013 hasn't been announced... yet, but I feel it will be within the next month or two. From what I've seen, they do the yearly deal, and its usually in Feb or March. Looking at the User Voice Votes, I think it's kind of obvious what people want to see fixed/added. So what do you guys want to see/are looking forward to,…
How about improvements to particle flow? The fact that pflow can't use multi-threading is such a pain, most people have a least a dual or quad core processor, so pflow calculations could be 8 times faster on my machine. And if they can accelerate with the GPU then max would have a very powerful particle system. They could…
2012 is better than 2009 until it breaks. If I have a choice in the matter I don't adopt a new version til the first service pack (it's a strategy that's served me well all the way back to version 2) - I didn't have that luxury this time around and the first couple of months were hell. Since the updates it's been pretty…