Thanks for the new download link, that installer works perfectly. Is there a way for you to add a fix for the viewport display errors? If I harden some edges, then add an Edit Normals modifier, this fixes the errors. But it would be great if your script made the fix automatically instead.
Man. This looks mighty handy! Like the hardedges in maya. Super cool. I guess if I had to add something would be for like.. Make a small script that, 1: smooth the entire object. 2: select the outer edges of each uv island 3: run this script. Very nice.
Could it be that the plugin.usersettings.ini is being overwritten, or not being written to by the installer? This should contain a path to the edgesmooth plugin location. Yep, I managed to not migrate my old website in time... I've put up a temporary download location for it: http://edgesmooth.pjanssen.nl/ The sourcecode…
I am not sure the edit normals collapse actually helps. Though it looks like it gets rid of the errors, in some cases as shown here it adds them which show up when you do a projection (and thus will be on your cage). Also, this doesn't seem to work correctly with the sbm export. It is confusing the smoothing groups. Before…