[PHP] Hi Everyone! My name is Oliver Farrell and i am a game design masters student studying at Uclan. My main focus is environment art and I am aiming to create Blizzard styled props and environments. I created this thread to basicly get some feedback and show my progress, i hope you guys like it! So firstly to…
Hay Alberto Im so sorry I didnt get back to you about this paint over you created for me. I have been away from Polycount for a while and have only just checked the thread! I really appreciate the help man!
I was just about to say "this looks 100% like the 3dmotive tutorial" Until i saw his last post that made me glad. Doing a tutorial 100% and then mooving on to create something of his own using the techniques tought in the lessons, way to go! Looking foreward to it.
Hay guys, just got finished texturing some of my modular building assets: Mesh without texture. Applied basic colours to get a feel for how it reads. Worked out basic wood colour and where shapes would be. Added wood grain and created sections of rock on window ldge and door frames, also painted handle gold. Gave wood…
Here are some more of my modular building assets textured. The roof is left white as it will be using a tiled roof texture. The texture map. I only have one more texture map to finish of the building assets then i can move onto creating the tilable textures for use on the main building and roof. I will post the final one…
Hi guys! Started work on my Blizzard styled environment project. firstly I researched a lot! Through reading some of the threads on here too I realsied the best way to tackle the building of my village Is to create modular peices which can be combined to make multiple buildings. I have not yet UVmapped or textured the…
Hay! Thank you all for your feedback. Sybrix & Baddcog : I see what you mean about the obvious mirroring, I think if i just remove some of the fine details from the central stip of metal and bronze it wont look as bad. I will take that into acount for my next piece of work. as you say 'on to the next one'. Limewax: I have…