haha same here ! I'm big fan of team ICO's work, I got tired of wait for "The last guardian" so I decided to do a homage :D I updated my blog with some content, let me know what you guys think :) klass87.blogspot.fr
Thanks man, and yea you got a point, I could've went ahead and relied on a tiled texture and then bend the steps but these have unique textures and shapes so I used a high-poly to low-poly approach to get some nice shapes and unique detail. I opened up a blog where I'll be compiling all the stuff I made and explaining some…
Thanks man, I didn't know that you made a tutorial regarding that technique, I wish I saw it earlier ! that would've saved me hours and hours of time. I even went through the process of creating a lighting setup in maya to simulate the normal mapping but had trouble render normal maps for whole objects in 3d space. Until I…
Great tutorials, im not through them all yet but im definitely enjoying them. I have a little issue i hope you can help me with. Before seeing this technique for creating terrains, i started a terrain for a small level in UDK for school using their terrain system(not landscape). Ive greyboxed all my rocks and items in…
I absolutely agree with you regarding the color variation. Its still in its early stages but I'm planning to add more color variations to balance it out. As for dear esther, I never though about it but I've checked it out and must say that I'm amazed with the art work, its some great reference material, thanks for the…