The froRetopo and the froTools globally use the same code, but are not triggered the same way. In froRetopo it's integrated in the "Quad tool". For the froTools the function can be launched with the shortcut (CTRL+D in the Settings tab). If you want to launch the command only at specific times, create a shelf button with…
I'm glad you like it ! :) The function is located on the top of the setting tab. You can set random colors and then export them as a color map. There is some small bleeding problem for the moment, I'm trying to fix it. --- I have made a 3.1.4 version some month ago, you can try to update :…
Sweet! Thank you for this amazing tool and for updating it regularly! I use it pretty much every day and it has saved me a lot of time, especially the "Align" and "Mirror" functions.
I don't know how the "target weld" works in Max. In my script it works like that : Select a vertex, call the function -> it will try to find the closest vertex of it, move on it and will weld itself on it.
First of all, I like to thank you for such a usefull toolbox. Im using frotools 3.1.2 on maya 2011. I can't seem to locate "Apply random colors" to uv shells function?
Normally it's working in Maya 2012, do you get a specific error ? I will be able in a few hours to use my script on computers with Maya 2012 so I will do some tests. Yeah, some functions in the 3.x are the same as the 2.x that's why you get some weird errors.
nice update! Im using maya2012 however the ToQuad function doesnt work for me :( I have to hit ToTri then ToQuad Also the TglNrml is now Vertex Normals? another couple useful things might be tool tip popups and is there a way to redo the last tool used? like usually in maya you press G and it will repeat last tool you had
New version 3.0.5 : -Fixed dockControl system for Maya 2010 and before. -Fixed an invalid call of a function with the texture window button Download : http://www.froyok.fr/maya/froTools305.zip Does it work now ? [EDIT] okay, I have a friend who has Maya 2010, with his help I was able to fix some errors specific to the UI,…