I've been trying to get my head around some max script where I have a loop and I want to create and populate some arrays within the loop. I already have an array which I can use to name. -- get all object namesAllobjects = for g in geometry collect g.name-- get base object namesfor a=1 to Allobjects.count do( s =…
Cheers dude, that allowed me to access the objects quicker than the string filtering but I was after generating the array names dynamically. I'm not sure if that's possible so I managed to get around it by using a temporary array and filling that in a loop instead. It means I have to do a few more calculations each time it…