I think that this is an attempt to troll but I still answer - it is easier to start over again than to try to correct this topology. I think that it is best to start with the eyes, then nose, lips and more. Example topology (sorry for low resolution):
You're not ready to rig that yet. You clearly need to learn some art anatomy. The proportions are all wrong and it doesn't read as a natural human being. Go to your local library and check out some books on art anatomy. Also, you need reference. You need real examples of the human form to look at when you model this…