Been working on a Lowpoly project for my school. During the week we where tasked with creating a lowpoly model with a limit at 500 tris and a diffuse map of 128x128.
This week me and my classmates where given the task to create a 3D weapon for a first person shooter. We where allowed 3000 tris to work with. The focus of this assignment was to work with high poly and low poly models, as well as Normal, Diffuse and Specular maps. So here is my Railgun:
Hehe thanks man :) Oh I wish I could but since this was an assignment from my school we had certain rules to stick to, one of them was that we where not allowed anything other that an 128x128 diffuse map with alpha. Next model mate, next model. :D
Thank you for the comment, and yeah I was aiming for low poly. It was actually an assignment in school, so there where rules to stick to. We where not allowed to use more than 500 tris and a 128x128 diffuse map with alpha. Some of the stretching might also be a side effect of the rigg and pose. Thanks though, next project…